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AI Insights · Timothy · April 2022

Top 5 Gacha Games on iOS in Mexico - Q1 2022

Analyzing the performance of the top 5 Gacha games on the iOS platform in Mexico during the first quarter of 2022, including trends in downloads, revenue, and active users.

Top 5 Gacha Games on iOS in Mexico - Q1 2022

During the first quarter of 2022, the top 5 Gacha games on the iOS platform in Mexico exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.

8 Ball Pool™ from Miniclip.com showed a steady weekly download rate, starting at approximately 21.4K in early January and slightly declining to around 16.9K by the end of March. Weekly revenue saw fluctuations, peaking at about $14K at the start of the quarter and dipping to $7.7K in mid-February, before recovering to around $11K by the end of March. Active users started at 660K and saw a gradual decline to around 525K.

Mario Kart Tour by Nintendo Co., Ltd. began the quarter with weekly downloads of about 23.5K, which decreased to approximately 11K by the end of March. Revenue followed a similar pattern, starting at around $10K and ending at about $5.7K. Active users fluctuated, with a notable rise in mid-March peaking at 103K, before settling at around 90K by the end of the quarter.

Asphalt Legends Unite from Gameloft experienced moderate weekly downloads, starting at around 7K and ending at approximately 5.6K. Revenue remained relatively low, fluctuating between $349 and $1.1K throughout the quarter. Active users remained stable, hovering around 17K to 19K.

Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw weekly downloads ranging from 8.5K at the start of the quarter to about 4.2K by the end. Revenue showed significant fluctuations, peaking at approximately $65K in late January and dipping to around $28K by the end of March. Active users started at around 37K and saw a decline to approximately 30K by the end of the quarter.

Rise of Kingdoms from Lilith Games had a notable peak in weekly downloads at the beginning of January with around 8.3K, which drastically decreased to about 907 by the end of March. Revenue saw a peak of approximately $17K in early February and gradually decreased to around $13K by the end of March. Active users started at 13.7K and saw a rise to 28.6K in mid-January, before declining to about 12.7K by the end of the quarter.

For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022